I would be interested in a solution.
It seem impossible to play Starcraft through Battle net form my small
network here at home with two computers trying to connect to Battle net
with just one IP adress (the server which dials into yale).
harald
Sasha Peter Oblak wrote:
>
> Hello
>
> How does one send an packet to someone, but have the source IP of the
> packet be of a different computer on the network? I know you can use
> bind() to bind a different IP address to the packet that one sends.
> Does bind act on the TCP level or on the IP level? Both IP and TCP have
> a section reserved for the source address, so do both IP source
> addresses get set to the address called in bind()?
>
> Secondly, if this works, are there any networks that don't allow two
> computers to send packets with the same source IP, but only one computer
> is receiving packets on that IP?
>
> Sasha
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